#ifndef ESCO_PLAYER_H #define ESCO_PLAYER_H int esco_player_open(u8 *bt_addr); void esco_player_close(); bool esco_player_runing(); int esco_player_get_btaddr(u8 *btaddr); int esco_player_is_playing(u8 *btaddr); int esco_player_start(u8 *bt_addr); int esco_player_suspend(u8 *bt_addr); #endif