#ifndef UI_CAMERA_H #define UI_CAMERA_H #include "jlui/control.h" #include "jlui/ui_core.h" #define ui_camera_for_id(id) \ ui_element_for_id(id, struct ui_camera) struct ui_camera { struct element elm; //must be first int fd; const struct ui_camera_info *info; const struct element_event_handler *handler; }; void register_ui_camera_handler(const struct element_event_handler *handler); int ui_camera_set_rect(int id, struct rect *r); #endif