Files
AC707N/SDK/apps/common/music/music_player.h
T
2025-12-03 11:12:34 +08:00

141 lines
6.0 KiB
C

#ifndef __MUSIC_PLAYER_H__
#define __MUSIC_PLAYER_H__
#include "system/includes.h"
#include "media/audio_decoder.h"
#include "dev_manager/dev_manager.h"
#include "file_operate/file_manager.h"
#include "file_player.h"
//解码错误码表
enum {
MUSIC_PLAYER_ERR_NULL = 0x0, //没有错误, 不需要做任何
MUSIC_PLAYER_SUCC = 0x1, //播放成功, 可以做相关显示、断点记忆等处理
MUSIC_PLAYER_ERR_PARM, //参数错误
MUSIC_PLAYER_ERR_POINT, //参数指针错误
MUSIC_PLAYER_ERR_NO_RAM, //没有ram空间错误
MUSIC_PLAYER_ERR_DECODE_FAIL, //解码器启动失败错误
MUSIC_PLAYER_ERR_DEV_NOFOUND, //没有找到指定设备
MUSIC_PLAYER_ERR_DEV_OFFLINE, //设备不在线错误
MUSIC_PLAYER_ERR_DEV_READ, //设备读错误
MUSIC_PLAYER_ERR_FSCAN, //设备扫描失败
MUSIC_PLAYER_ERR_FILE_NOFOUND, //没有找到文件
MUSIC_PLAYER_ERR_RECORD_DEV, //录音文件夹操作错误
MUSIC_PLAYER_ERR_FILE_READ, //文件读错误
};
//断点信息结构体
struct __breakpoint {
//文件信息
u32 fsize;
u32 sclust;
//解码信息
struct audio_dec_breakpoint dbp;
};
//回调接口结构体
struct __player_cb {
//解码成功回调
void (*start)(void *priv, int parm);
//解码结束回调
void (*end)(void *priv, int parm);
//解码错误回调
void (*err)(void *priv, int parm);
};
//参数设置结构体
struct __player_parm {
const struct __player_cb *cb;
//其他扩展
const struct __scan_callback *scan_cb;//扫盘打断回调
};
//music player总控制句柄
struct music_player {
struct __dev *dev;//当前播放设备节点
struct vfscan *fsn;//设备扫描句柄
FILE *file;//当前播放文件句柄
FILE *lrc_file;//当前播放文件句柄
void *priv;//music回调函数,私有参数
struct __player_parm parm;//回调及参数配置
};
//music_player初始化
struct music_player *music_player_creat(void);
//music_playe注册扫盘回调
bool music_player_reg_scandisk_callback(struct music_player *player_hd, const struct __scan_callback *scan_cb);
//music_playe注册解码状态回调
bool music_player_reg_dec_callback(struct music_player *player_hd, const struct __player_cb *cb);
//music_player释放接口
void music_player_destroy(struct music_player *player_hd);
//music_player解码器启动接口
int music_player_decode_start(struct music_player *player_hd, FILE *file, struct audio_dec_breakpoint *dbp);
//music_player获取当前播放设备断点信息
bool music_player_get_playing_breakpoint(struct music_player *player_hd, struct __breakpoint *bp, u8 flag);
//music_player播放结束处理
int music_player_end_deal(struct music_player *player_hd, int parm);
//music_player播放器解码错误处理
int music_player_decode_err_deal(struct music_player *player_hd, int event);
//music_player获取当前播放对应的music设备
char *music_player_get_cur_music_dev(struct music_player *player_hd);
//music_player获取当前播放设备下一个设备
char *music_player_get_dev_next(struct music_player *player_hd, u8 auto_next);
//music_player获取当前播放设备上一个设备
char *music_player_get_dev_prev(struct music_player *player_hd);
//music_player获取当前播放状态
int music_player_get_play_status(void);
//music_player获取当前播放循环模式
u8 music_player_get_repeat_mode(void);
//music_player获取当前录音区分播放状态
bool music_player_get_record_play_status(struct music_player *player_hd);
//music_player从设备列表里面往前或往后找设备,并且过滤掉指定字符串的设备
char *music_player_get_dev_flit(struct music_player *player_hd, char *flit, u8 direct);
//music_player设置播放循环模式
int music_player_set_repeat_mode(struct music_player *player_hd, u8 mode);
//music_player切换循环模式
int music_player_change_repeat_mode(struct music_player *player_hd);
//music_player解码停止
void music_player_stop(struct music_player *player_hd, u8 fsn_release);
//music_player删除当前播放文件,并播放下一曲
int music_player_delete_playing_file(struct music_player *player_hd);
//music_player播放上一曲
int music_player_play_prev(struct music_player *player_hd);
//music_player播放下一曲
int music_player_play_next(struct music_player *player_hd);
//music_player播放第一曲
int music_player_play_first_file(struct music_player *player_hd, char *logo);
//music_player播放最后一曲
int music_player_play_last_file(struct music_player *player_hd, char *logo);
//music_player自动播放下一曲
int music_player_play_auto_next(struct music_player *player_hd);
//music_player上一个文件夹
int music_player_play_folder_prev(struct music_player *player_hd);
//music_player下一个文件夹
int music_player_play_folder_next(struct music_player *player_hd);
//music_player上一个设备
int music_player_play_devcie_prev(struct music_player *player_hd, struct __breakpoint *bp);
//music_player下一个设备
int music_player_play_devcie_next(struct music_player *player_hd, struct __breakpoint *bp);
//music_player断点播放指定设备
int music_player_play_by_breakpoint(struct music_player *player_hd, char *logo, struct __breakpoint *pb);
//music_player序号播放指定设备
int music_player_play_by_number(struct music_player *player_hd, char *logo, u32 number);
//music_player簇号播放指定设备
int music_player_play_by_sclust(struct music_player *player_hd, char *logo, u32 sclust);
//music_player路径播放指定设备
int music_player_play_by_path(struct music_player *player_hd, char *logo, const char *path);
//music_player录音区分切换播放
int music_player_play_record_folder(struct music_player *player_hd, char *logo, struct __breakpoint *bp);
//music_player扫盘
int music_player_scan_disk(struct music_player *player_hd);
//获取当前设备的物理设备
const char *music_player_get_phy_dev(struct music_player *player_hd, int *len);
//歌词分析
int music_player_lrc_analy_start(struct music_player *player_hd);
#endif//__MUSIC_PLAYER_H__