Files
AC707N/SDK/interface/media/effects/audio_vbass.h
T
2025-12-03 11:12:34 +08:00

56 lines
1.4 KiB
C

#ifndef _AUDIO_VBASS_API_H_
#define _AUDIO_VBASS_API_H_
#include "system/includes.h"
#include "media/audio_stream.h"
#include "effects/VirtualBass_api.h"
typedef struct _VirtualBassUdateParam {
int ratio;
int boost;
int fc;
int ReserveLowFreqEnable;
int Reserved[7];
} VirtualBassUdateParam;
//虚拟低音
typedef struct _VirtualBass_TOOL_SET {
int is_bypass; // 1-> byass 0 -> no bypass
VirtualBassUdateParam parm;
} virtual_bass_param_tool_set;
typedef struct _vbass_hdl {
void *workbuf; //vbass 运行句柄及buf
VirtualBassParam parm;
u8 status; //内部运行状态机
u8 update; //设置参数更新标志
u8 out32bit;
u8 fade_en; //是否使能系数淡入
u8 fade_step; //ratio淡入步进
int fade_ratio; //淡入目标值
} vbass_hdl;
int audio_vbass_run(vbass_hdl *hdl, void *datain, void *dataout, u32 len);
vbass_hdl *audio_vbass_open(VirtualBassParam *parm);
int audio_vbass_close(vbass_hdl *hdl);
void audio_vbass_set_bit_wide(vbass_hdl *hdl, u32 out32bit);
int audio_vbass_update_parm(vbass_hdl *hdl, VirtualBassUdateParam *parm);
void audio_vbass_bypass(vbass_hdl *hdl, u8 bypass);
//vbass link volume
void user_virtual_bass_udpate_parm_demo();
int vbass_link_volume();
#ifndef RUN_NORMAL
#define RUN_NORMAL 0
#endif
#ifndef RUN_BYPASS
#define RUN_BYPASS 1
#endif
#endif